████████ ███████ ██████ ██ ██ ███████ ████████ █████ ██████ ██ ██

██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██

██ █████ ██ ███████ ███████ ██ ███████ ██ █████

██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██

██ ███████ ██████ ██ ██ ███████ ██ ██ ██ ██████ ██ ██

I’m mainly a frontend web developer, although I also work on projects outside web development (such as video game development). My focus is on building modern, responsive web applications, while keeping an eye on performance and clean design.

 

Tech Stack:

- Programming Languages: C, C# (+ Unity), Python, JavaScript, HTML, CSS

- Frameworks and Libraries: Next.js, React, Tailwind CSS

- Methods and Tools: Git, Responsive Design

██████ ██████ ██████ ██ ███████ ██████ ████████ ███████

██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██

██████ ██████ ██ ██ ██ █████ ██ ██ ███████

██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██

██ ██ ██ ██████ █████ ███████ ██████ ██ ███████

→ Stochastic Texture Generator

A texture generator that can tile a given texture sample across arbitrarily large 3D surfaces without visible repetition patterns. Implementation based on the research paper 'Procedural Stochastic Textures by Tiling and Blending' by Deliot and Heitz.

→ small-LLM: Transformer from scratch

An educational LLM project where I reimplemented the Transformer architecture from the 'Attention is All You Need' paper, including multi-head self-attention, positional encodings, and a full training pipeline. The LLM is trained on a dataset containing all Shakespeare's writings.

→ My Portfolio

A web portfolio built to better highlight my work. This project marked a significant step forward in my comprehension of JavaScript, React, and Next.js.

→ VibeMatch: Hackathon Winning Project

VibeMatch is a platform designed to improve connection between content creators and sponsors. Built in 1 week using NLP, AI matching and social media API integration.

→ The Sound of Silence: 2nd Position GameJam Project

A 2D video game where you explore a mansion and try not to go insane. Developed in one week using Phaser.js, a framework for browser-based game creation.

→ CareSync: Hackathon top5 Winning Project

A project built to improve medical healthcare systems, making hospital patient sorting more efficient. Focused on priority handling and automation, coded with Claude API calls.